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This is an After Action Report of "War of the Ring" by ARES Games. We played it with a new expansion set: "Worriors of Middle-Earth" for the first time. I, sinyamag, played Free Peoples (FP), and my opponent, Oka-san, played Shadow player (SP). This expansion introduces three facitons for each side. FP has Ents, Eagles, and Dead Men of Dunharrow. SP has Corsairs of Umbar, Spiders, and Dunlendings. Each faction has 8 figures, and they are played using Faction Event Cards, which is drawn by one card every turn on top of the usual event cards. Once a faction is introduced into play, that side has a benefit of an extra die (Faction Die), which is mainly used for recruiting faction figures, or playing and drawing Faction Event Cards. Now what was the outcome of the One Ring?

Turn 1
Hunt dicex2. FP dice: Cx3, M/A. SP dice: Sx1, Ax3, M, M/A.
Die abbreviations
C: Character, A: Army, M: Muster, M/A: Muster or Army, S: Eye of Sauron, E: Event, W: Will of West, R: Recruit faction figure, P: Play faction event card, D: Draw faction event card.
Army abbreviations
Regular-Elite-Leader(Nazgul)

-FP passed.
-SP(M) made Isengard at war.
-FP(C) moved the Fellowship without being hunted.
-SP(A) moved 2-0-0 from Nurn to Gorgoroth, and 3-1-0 from Far Harad to Near Harad.

-FP(C) moved the Fellowship once more with success.
-SP(A) moved 5-0-0 from Gorgoroth to Minas Morgul, and 4-1-1 from Barad-Dur to Gorgoroth.

-FP(M) raised the political level of Gondor to 1.
-SP(A) moved 5-2-0 from Near Harad to Umbar, and 10-0-1 from Minas Morgul to South Ithilien. There had been 3-0-0 in Umbar already, so it was 8-2-0 (full stack) now.
-FP(C) moved the Fellowship again. But it was hunted this time. The hunt tile was "2" with reveal icon. FP decided to reveal the Fellowship in Moria, hence one more hunt tile was drawn. But this tile was "0" with reveal icon, which had no extra effect to the Fellowship. Gandalf the Grey was dead in Moria, just like the "true" history... (^_^;

-SP(M) introduced Saruman the White in play at Isengard.


Turn 2
Hunt dicex1. FP dice: Cx2, M, M/A. SP dice: Sx1, Cx2, Ax2, M, E.
-FP(M) hid the Fellowship with the ability of Stridor, who is now the new guide.
-SP(M) advance the political track of Sauron to "War".
-FP passed.
-SP(A) moved 4-1-1 from Gorgoroth to Minas Morgul, and 5-0-1 from Morannon to Dagorlad.

-FP passed.
-SP(A) moved 4-1-1 from Minas Morgul to North Ithilien, and 5-0-1 from Dagorlad to North Ithilien, joining two armies to make up 9-1-2.
-FP(C) moved the Fellowship, but the hunt was a success. The hunt tile was the Eye of Sauron, which inflicted 1 damage with a reveal icon. The Fellowship moved to Dimrill Dale, being revealed. We forgot to draw one more hunt tile, having departed from the eneny fortress and got revealed. Sorry!
-SP(C) moved 9-1-2 from North Ithilien to Dead Marshes.

-FP(M) introduced Eagles faction, and placed two Eagle figures in Eagles' Eyrie.

-SP(E) played "Not Anybody's Side", making Ents and Eagles Faction Event Cards unusable.
-FP(C) hid the Fellowship.
-SP(C) moved 9-1-2 from Dead Marshes to Druadan Forest, making Gondor Active.

Turn 3
Hunt dicex1. FP dice: W, C, M/Ax2, R. SP dice: Sx2, C, A, M, M/A, E.
-FP(W) introduced Gandalf the White at Fangorn.

-SP(C) attacked Minas Tirith with 9-1-2 in Druadan Forest. FP retreated into the Fortress, and all the SP units advanced to seige Minas Tirith. The defender was 3-1-1 only. This attack made Gondor at War.

-FP discarded M/A and let "Not Anybody's Side" card be discarded.
-SP(M) introduced Witch King at Minas Tirith, making all the FP nations Active.
-FP(M) raised the political level of Rohan to "2".
-SP(E) played "Pits of Mordor", mustering 2-0-0 at Minas Morgul, Dor Guldur, and Moria, respectively.

-FP(R) introduced the Ents into play, placing two Ent figures in Fangorn..

-SP(A) moved 10-0-1 from South Ithilien to West Harondol, and 7-1-1 from Dor Guldur to Western Brown Lands.

-FP(C) moved the Fellowship without success. The hunt tile was "1" with reveal icon. The Corruption point was now "2", and the Fellowship moved to Parth Cereblant, being exposed.

-SP(M) introduced the Spiders in play, and placed one spider in Dol Guldur, and one in Minas Morgul.



Turn 4
Hunt dicex1. FP dice: Cx5+P. SP dice: Sx1, Ax2, Mx2, Ex2, M/A+R SP side also gained a faction die, for it had now a new Faction of Spider in play.
-FP(C) hid the Fellowship
-SP(A) attacked Pelargir (1-0-0) with 10-0-1 in West Harondol. Both side had no hit, and the defender retreated to Lamedon..
-FP(C) played "Axe and Bow", preparing to reduce hunt damages by one point.
-SP(M) advance the political track of Southron/Eastering to level 1.
-FP passed.
-SP(M) put Southron/Eastering to War.
-FP passed.
-SP(R) introduced the Corsairs of Umbar, placing 3 Corsair figures at Umbar.

-FP(C) moved the Fellowship, but it was again hunted. The hunt tile was "3" without reveal. Casualty was decided randomly, and Stridor the guide was chosen, unfortunately. He was gone forever. No extra damage was added to the Corruption, which remained "2".
-SP(A) attacked Lamedon (1-0-0) with 10-0-1 in Pelargir. The defender was eliminated and 5-0-1 advanced to Lamedon after the battle.

-FP(P) played "Speed Greater Than Any Wind", adding one Eagle figure to Eagles' Eyrie.
-SP(E) played "The Shadow is Moving", moving 4 armies:
8-2-0+3 Corsairs from Umbar to West Harondol
3-0-0 from Pelargir to Lossarnach
7-1-1 from Western Brown Lands to Parth Celebrant
1-0-0 from Near Harad to Umbar

-FP(C) moved the Fellowship, but it was again hunted..(T_T) The tile was "3" without reveal. With "Axe and Bow", two points of damage was inflicted on Legoras the guide, killing him. Corruption remained 2. They are left with only three more areas to reach Mordor.
-SP(M/A) played "Ship of Great Draght". Three Corsairs in West Harondol transported 3-2-0 to Lamedon, joining to 5-0-1 there to make 8-2-1, then attacked Dor Amroth (3-0-0). Dor Amroth was now beseiged.

-FP(C) played "Mithril Coat and Sting", preparing to force SP to re-draw a hunt tile if necessary.
-SP(E) played "On on They Went", preparing a Special Hunt Tile of "3" with stop icon.

Turn 5
The Fellowhip declared at West Emyn Muil to reduce the chance of being hunted, for the Enemy Army and Nazguls had moved in Parth Celebrant in the previous turn.

Hunt dicex1. FP dice: Wx2, Cx2, M/A+R. SP dice: Cx3, Ax2, M, M/Ax2+S.
-FP(W) moved the Fellowship successfully. He used Will of the West die in fear of "The Day without Dawn", which forces FP to discard all the W dice.
-SP(C) attacked Dor Amroth (3-0-0) with 8-2-1. He used "Relentless Assault" and pressed one more round by reducing an elite unit, inflicting 3 hits in total and conquored Dor Amroth. Now SP gained 3VP.
-FP passed.
-SP(A) played "Ships of Great Draght". Three Corsairs in Dor Amroth transported 5-1-1 to Pelargir, joining to 2-0-0 there, then attacked 2-0-0 in Osgiliath. SP inflicted 1 hit, but the remaining 1-0-0 retreated to North Ithilien. SP advanced 6-1-1 to Osgiliath.


-FP passed.
-SP(A) attacked Minas Tirith (3-1-1) with 9-1-2+Witch King. FP inflicted 2 hits, and SP 1 hit.
-FP(M) played "Saruman is a Neighbor", placing three Ents figures on the card. If SP uses "Voice of Saruman" ability to upgrade two Isengard regular units to elite, one of the Ents figures on the card is recruited without cost. Also FP can use any faction die result to recruit an Ents figure on this card.

-SP(M) played "A New Power is Rising", mustering 2-0-0 in North and South Dunland each, and 0-2-0 in Isengard.
-FP(R) recruited an Ents figure in Fangorn.
-SP(M) played "Her Own Offspring", placing a spider in Minas Morgul, and another in Dor Guldur. Then two spiders in Minas Morgul moved to Osgiliath, and two in Dor Guldur to Parth Celebrant.

-FP(C) moved the Fellowship, but again hunted. The hunt tile was "3" without reveal. Gimli the guide was dead, and an extra one damage was added to the Corruption, which was now three. One more area to Mordor now!
-SP(M/A) played "Denethor's Folly", eliminating a leader in Minas Tirith, and forcing FP to be unable to play combat cards in the battle at Minas Tirith
-FP(C) played "Elven Robe", preparing a blue "0" special hunt tile.
-SP(C) moved 1-1-1+spiderx1+Corsairx2 from Osgiliath to Minas Tirith, joining to make 8-2-3+Witch King+Spiderx1+Corsairx2

-FP(W) raised the political level of Rohan to 1.
-SP(C) attacked Minas Tirith (4-0-0) with 8-2-3+Witch King+Spiderx1+Corsairx2. SP pressed twice, reducing elite units to regulars, and inflicted 4 hits in total by Round 3. Minas Tirith was fallen. SP army was now 8-0-3+WK+Sp+Corx2. SP gained 5 VP.

Turn 6
Hunt dicex3. FP dice: M/Ax3, Cx2+P/D. SP dice: Sx1, M/Ax2, M, A, E+R
-FP(M) put Rohan at War.
-SP(A) moved 3-0-0 from Lossarnach to Minas Tirith, and 8-0-3+WK+Spx1+Corx1 from Minas Tirith to Druadan Forest.

-FP(M) mustered 0-1-0 at Helm's Deep.
-SP(E) played "Orcs Patrol", drawing a hunt tile, which was "2" without reveal. Boromir the guide was dead, leaving only two hobbits: Merry and Pipin. (T_T)
-FP(C) moved the Fellowship successfully. They finally reached Minas Morgul.
-SP(R) introduced Dunlendings, and placed two Dunlendings figures in North and South Dunland, each.

-FP(P/D) recruited an Ents figure in Fangorn with the effect of "Saruman is a neighbor".
-SP(A) seiged Lorien with 7-1-1+Spiderx2 in Parth Celebrant. The political level of Elf increased to level two.

-FP(M) mustered 0-1-0 at Helm's Deep.
-SP(M) mustered 0-1-0 at Moria.
-FP(C) played "By Chance or By Foresight", drawing three faction event cards. Then he kept one of the three, and returned the other two cards at the bottom of the deck.
-SP(A) moved 2-0-0+Dunlendingsx1 from South Dunland to North Dunland, and 5-0-0 from West Harondol to Osgiliath.



Turn 7
The Fellowship declared at Minas Morgul, and moved to Mordor track.

Hunt dicex2. FP dice: Wx2, Cx2, M/A+P/R. SP dice: C, A, Ex2, M/Ax3+R.
-FP(W) moved the Fellowship. Hunt is automatically successful, and the hunt tile drawn was "1" without reveal. Pipin is now dead, and the Corruption remained "3".
-SP(E) played "Candle of Corpses", which inflicts one corruption damage for each result of 4-6 for 3d6. SP inflicted 2 damages, which killed the last companion, Merry, and still increased the Corruption by 1. Now the Corruption is "4" and Gollum appeared as the guide.

-FP(P) played "March of the Ents", moving one Ents figure from Fangorn to Parth Celebrant. This was intended to stop a seige battle in Lorien in one round with the ability of Ents, which required the Entwood to be adjacent to Lorien..

-SP(A) moved 8-0-3+WK+Spiderx1 from Druadan Forest to Folde, and 10-0-0+Spiderx1 from Osgiliath to Druadan Forest.

-FP(M) mustered 0-1-0 at Helm's Deep. Now there was 1-3-0 there.
-SP(R) recruited a spider at Dor Guldur, and another at Minas Morgul.
-FP(C) moved the Fellowship. The hunt tile was "2" without reveal. The Corruption point was now 6. Three more steps to go!
-SP(A) moved 8-0-3+WK+Spiderx1 from Folde to Westemnet, and 10-0-0+Spiderx1 from Druadan Forest to Folde.

-FP(W) moved the Fellowship again. The hunt tile was "1" with reveal. The Corruption was now 7. Two more steps to go!

-SP(A) attacked Edoras (1-1-0) with 10-0-0+Spiderx1 in Folde. SP suffered two hits, but the defender was eliminated after 3 rounds of battle, for there was no place to retreat to. Edoras was fallen, and SP gained 6 VP. SP advanced only 1-0-0 to Edoras.

-FP(C) hid the Fellowship.
-SP(C) attacked Helm's Deep (1-3-0) with 8-0-3+WK+Spiderx1 in Westemnet, and seiged it. 7-0-3+WK+Spiderx1 advanced to Helm's Deep, leaving one regular in Westemnet.

-SP(A) attacked Ford of Isen (2-0-1) with 4-3-(3) in Isengard. SP suffered 1 hit, but eliminated the defender in 1 round. Only 1-0-0 advanced to Ford of Isen, fearing the possible Ent attack on Isengard...

-SP(E) drew one card.

Turn 8
Hunt dicex1. FP dice: Cx2, Mx2, M/A+P/D. SP dice: Cx3, E, Ax2, M, M/A+P/D.
SP was hoping to roll many "S" (Eye of Sauron) this turn, so that if the hunt tile drawn was the "Eye", it would inflict as much damage as the number of hunt dice in the hunt box. But unfortunately for him, there was no "S" in the roll. Bad luck for Sauron! (^_^)
-FP(M) played "Eomer Son of Eomund", mustering 0-1-1 at Helm's Deep. Now the defender was 1-4-1 there, very strong with nine hit points.
-SP(C) attacked Lorien (1-2-1) with 7-1-1+Spiderx2. The seige battle was fought only for 1 round, and both sides suffered 3 hits each. Now the political level of Elf was increased to 1. The remaining strength in Lorien is just 2-0-1.


-FP(C) moved the Fellowship. The hunt tile was "Eye of Sauron". There was only one die in the hunt box, so it only inflicted one point of damage with reveal. The Corruption was "8". .One more step to go!

-SP(E) drew a character event card, hoping to get a card that can inflict hunt damages to the Fellowship.
-FP(C) hid the Fellowship.
-SP(C) played "Foul Thing from the Deep", drawing one hunt tile. It seemed he was lucky to have drawn this one in the previous action. But the tile for this was "Eye" again, which had no effect in this occasion. Bad luck for Sauron again! (^_^;
-FP used an Elven ring to change the die result from M to C, and moved the Fellowship for the last run. The hunt tile was...... "0" without reveal! The final Corruption was "8", and Frodo and Sam were able to destroy the One Ring at long last. (^_^)